Jarrod Hasenjäger
Jarrod Hasenjäger
R&D Supervisor, Lead Modeler and Lighting Artist
Cape Town, South Africa

Summary

Hello! My name is Jarrod and I work as a Supervisor and Lead Character, shading and lighting Artist, and I also have the pleasure of teaching CG and VFX to the talent of tomorrow. Feel free to reach out with any questions you might have.

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Skills

Digital Sculpting3D ModelingTexturingShadingLightingCompositingConcept Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Modo
Modo
Houdini
Houdini
Mari
Mari
Photoshop
Photoshop
Substance Painter
Substance Painter
Nuke
Nuke
V-Ray
V-Ray
Arnold
Arnold

Productions

  • Mv5bmtdkywnkn2itowe2ms00ngnkltk1ngetmtvmmzlknwvmnty4xkeyxkfqcgdeqxvynzmxnziwmg  . v1
    • Movie
      The Highway Rat
    • Year
      2017
    • Role
      Lead Character Artist and Compositor
    • Company
      Triggerfish Animation Studios
  • Of kings and prophets
    • TV Production
      Of Kings and Prophets
    • Year
      2016
    • Role
      Modeling and Texture Artist
    • Company
      BlackGinger
  • Hooten and the lady
    • TV Production
      Hooten & The Lady
    • Year
      2016
    • Role
      Modeling and Texture Artist
    • Company
      BlackGinger
  • The last face
    • Movie
      The Last Face
    • Year
      2016
    • Role
      Modeling and Texture Artist
    • Company
      BlackGinger
  • Avengersageofultron
    • Movie
      Avengers: Age of Ultron
    • Year
      2015
    • Role
      Texture Artist
    • Company
      BlackGinger

Experience

  • Independent Contractor for Asset Production, Look Development and Research and Development at Various
    Cape Town, South Africa
    January 2015 - Present

    Working with various companies in different parts of the industry around the globe.

  • Lecturer at The Animation School
    Cape Town, South Africa
    October 2017 - Present

  • R&D Supervisor, Lead Modeler and Compositor at Triggerfish Animation Studios
    Cape Town, South Africa
    August 2016 - September 2017

    Developing and implementing workflow solutions enabling the production of advanced character assets. Sculpting and modelling unique characters for production, and compositing full CG plates for final output.

  • Modeling and Texture Artist at Blackinger
    Cape Town, South Africa
    January 2014 - August 2016