Jarrod Hasenjäger
Jarrod Hasenjäger
Lead Modeler and Lighting Artist | R&D Supervisor
Cape Town, South Africa

Summary

Hello, I’m Jarrod, a CG artist, supervisor, and educator with a focus on character work, shading, lighting, and visual development. Alongside my industry practice, I teach CG and VFX, mentoring the next generation of artists as they develop their creative and technical skills. Please feel free to get in touch with any questions or professional enquiries.

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Skills

Digital Sculpting3D ModelingTexturingShadingLightingCompositingConcept Design

Software proficiency

ZBrush
ZBrush
Maya
Maya
Houdini
Houdini
Mari
Mari
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Nuke
Nuke
Arnold
Arnold
Blender
Blender

Productions

    • Movie
      The Highway Rat
    • Year
      2017
    • Role
      Lead Character Artist and Compositor
    • Company
      Triggerfish Animation Studios
    • TV Production
      Of Kings and Prophets
    • Year
      2016
    • Role
      Modeling and Texture Artist
    • Company
      BlackGinger
    • TV Production
      Hooten & The Lady
    • Year
      2016
    • Role
      Modeling and Texture Artist
    • Company
      BlackGinger
    • Movie
      The Last Face
    • Year
      2016
    • Role
      Modeling and Texture Artist
    • Company
      BlackGinger
    • Movie
      Avengers: Age of Ultron
    • Year
      2015
    • Role
      Texture Artist
    • Company
      BlackGinger

Experience

  • Independent Contractor for Asset Production, Look Development and Research and Development at Various
    Cape Town, South Africa
    January 2015 - Present

    Working with various companies in different parts of the industry around the globe.

  • Lecturer at The Animation School
    Cape Town, South Africa
    October 2017 - Present

  • R&D Supervisor, Lead Modeler and Compositor at Triggerfish Animation Studios
    Cape Town, South Africa
    August 2016 - September 2017

    Developing and implementing workflow solutions enabling the production of advanced character assets. Sculpting and modelling unique characters for production, and compositing full CG plates for final output.

  • Modeling and Texture Artist at Blackinger
    Cape Town, South Africa
    January 2014 - August 2016