Material Studies: Metals

Hello all, this is my first entry into what will be a series of studies on different materials, including but not limited to metals, plastics, paints, wood, refractive and SSS materials. I will continue to add to each category as I finish more examples.
I do not claim that these results are scientifically accurate in look, they are only the result of personal studies and observation done outside of work, to further my own knowledge and skill.
It would be great if this could help somebody else too, so please like, share or comment if you find this helpful, and please feel free to hit me up with any suggestions or thoughts, should you have any.

All shaders and renders are done in Houdini.

Jarrod hasenjager shaderdev metalworkflow v01
Jarrod hasenjager shaderdev aluminium studio v02
Jarrod hasenjager shaderdev aluminium environment v02
Jarrod hasenjager shaderdev brass studio v01
Jarrod hasenjager shaderdev brass outdoor v01
Jarrod hasenjager shaderdev bronze studio v01
Jarrod hasenjager shaderdev bronze outdoor v01
Jarrod hasenjager shaderdev chrome studio v01
Jarrod hasenjager shaderdev chrome outdoor v01
Jarrod hasenjager shaderdev copper studio v01
Jarrod hasenjager shaderdev copper outdoor v01
Jarrod hasenjager shaderdev gold studio v03
Jarrod hasenjager shaderdev gold outdoor v03
Jarrod hasenjager shaderdev iron studio v01
Jarrod hasenjager shaderdev iron outdoor v01
Jarrod hasenjager shaderdev lead studio v01
Jarrod hasenjager shaderdev lead outdoor v01
Jarrod hasenjager shaderdev rust studio v01
Jarrod hasenjager shaderdev rust outdoor v01
Jarrod hasenjager shaderdev steel studio v01
Jarrod hasenjager shaderdev steel outdoor v01